Normal weapon settings


Normal weapon settings for GTA San Andreas.

Fashion features:
- Pistols - Colt 45 and Colt 45 with silencer - is no longer a toy fart, the damage increased to normal (it was 25%, and the gun with the silencer was 40%, and now it is 45% in both). The range of fire has also been increased to normal. Now the cartridges in store 8 as it is in the Colt 45, not 17.
- The Desert Eagle pistol had normal damage (it was 70% and 140% when the Gangster level reached and above). Now it has become 106% at any level of gun ownership. The range of fire has also been increased to normal. Patrons in store 7.
- Shotgun and Trim - damage slightly increased. The range of shooting is reduced, now to take someone from one shot you need to come closer.
- Combat shotgun (SPAS-12) - increased damage and reduced range.
- Tec9 and Uzi submachine guns - increased damage and range, now pose a danger to CJ. The Tec9 damage is slightly weaker than Uzi. Tec9 store capacity - 50 rounds. Why? Just look at the clip - it is clearly much more than the standard, 20 - 32 rounds. Uzi capacity of the store - 32 cartridges. It all comes together, there are no questions. Apparently not 50.
- Mini machine gun (submachine gun) - MP5. The damage is slightly greater than that of Uzi and Tec9 and the range is also greater. Patrons in store 30.
- Now my favorite - assault rifles - AK47 damage is naturally DECENT (not to the brink of idiocy) increased, relatively quickly explodes transport, and NPC with two or one shot. And also poses a great danger to the main character. The recoil is great, so I recommend shooting intermittently bursts of sitting position. The range of shooting is significantly increased and now you can shoot away (because it and assault rifle). The capacity of the store - of course 30 rounds.
- M4 - the damage is weaker than the AK47, but much further shoots and much less scatter and recoil. Just as effective against NPC and transport, poses a great danger to Sidoji, as the enemy with it sends bullets aptly. Patrons in the store 20, not 50 or 100.
- Sniper rifles - increased range and normalized damage. The usual rural rifle is enlarged, and the sniper rifle is slightly reduced.
- Flamethrower - slightly increased damage and range of fire.
- Minigan - increased range, reduced damage to normal (was 140% - became 116%), increased the number of cartridges in the tape (there were 500 - became 600).

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